Oops, I meant Toralf, God of Thun–Fury. Fury. Obviously. Wouldn’t be a party without a god to fight our world–er cosmos serpent–to the death. Cosmos serpent. Yup. Hey, buddy. Spoiler alert, but you’re probably gonna die. Did I mention these gods can die? Ugh. Puny gods.
I think that “calamity” is something to which I do not want to be in close proximity. This seems like an obvious question, but does anyone want to be living in Bretagard while something like this is going on? I sure don’t. I imagine the people of Bretagard probably wouldn’t have been too keen on …
That goat, I bet he wishes he lived on a different plane. Or he would if he could. But he can’t. He’s dead.
So, something about this character really stands out to me. Can you guess what it is? Here’s a hint: all the other Kaldheim gods share this same characteristic. That’s right. He doesn’t have the “indestructible” keyword in his playtext. You know what that means in lore terms? The gods of Kaldheim can die. I can’t …
Do you want to go in there? I don’t want to go in there. Can’t say I see the appeal, and the odds of violent and painful death seem unreasonably high, considering where we are. Oh, those yellow bands are seams of gold? Probably magical gold that will melt your flesh off. You go in, …
Don’t visit the dead then. Just my opinion.
Is it not a comfort to know that among all the other terrible ways to die in the MTG multiverse drowning is still an option?
Hey look, more reanimated corpses. But this time we took a disembodied spirit and jammed it in a dead body that was not its own. Does this seem like a good idea to anyone? What are we even trying to accomplish here?
Are you kidding me? Of course it’s not old age! Have you forgotten where you live? Sorry, Eldo. You do have my sympathies.
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